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Guards in dd1/jungle
ArthasDate: Tuesday, 2012-09-04, 9:35 PM | Message # 1
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Here is my suggestion ,pvp is fun when there is no restriction on skills or donaters advantage except one thing: pvp is always on same map -.-" if it is not at karis then it's at raigo same place all time evryday and it makes it really boooooring ....... ppls always trying to move pvp to an other map but it impossible when they don't have a balanced pvp , they are sure to die if they go out of safe place (curtain) and even if they stay inside 2 pagans/mages make a battle and use 60 skill on each other and you will see all whole raid dead ,so there is no other choice except karis/raigo.
The solution for this is just adding guards at dd1/jungle ,it will solve many other problems like lighties who were crying about being killed at spawn place in karis or those who suggested to add more guards, it not possible to kill inside curtain when there is guards to protect the place and we will be no more obliged to pvp at D-water map.

I tried many times to talk about this but didn't get any answer ,I hope this time is the good one.

Added (2012-09-04, 9:35 PM)
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ah one more thing ..... removing the climb would be cool too dry pvp is terrible at dd1/jungle with the climb, saying all time "insufficent range" when we try to use a skill and it makes me lag alot surprised

 
EderraDate: Wednesday, 2012-09-05, 2:48 PM | Message # 2
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+1 for this one. Karis got 3 guards that >WALK< so u can just easyly run true then and kill. I have been killed on karis spown soooo many times that probly half of my deaths are from it. It will be very appreciated if you culd make karis safe town like as raigo is.


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-yay-Date: Wednesday, 2012-09-05, 3:21 PM | Message # 3
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Yes, we need more guards in karis:
 
CreepsDate: Wednesday, 2012-09-05, 5:23 PM | Message # 4
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Safe zones are not meant to resemble fort knox. They're a place where you can rebuff, regroup and push. When pvp is at an altar, there are no guards that can 1 hit you. And rebuffing goes quickly since the other faction isn't there.

We could introduce respawnable dark sigil aoe guards to castles and jungle. However i'd personally prefer a non-GM solution. Ie. The raid that needs to regroup can do so at an altar they own. And the players keep thing balanced by having some people sit out when there are too many on one side. Lets face it, camping pvp is shit. The players need to take more responsibility and rely on the GM's less.
 
-yay-Date: Wednesday, 2012-09-05, 5:56 PM | Message # 5
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Guards in karis:
http://img688.imageshack.us/img688/803/guardu.jpg
http://img145.imageshack.us/img145/6196/guard1.jpg
And ragio:
http://img545.imageshack.us/img545/9688/guard3.jpg
http://img841.imageshack.us/img841/4447/guard4.jpg
We want more!


Message edited by -yay- - Wednesday, 2012-09-05, 6:02 PM
 
ArthasDate: Wednesday, 2012-09-05, 10:10 PM | Message # 6
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mmmm maybe there is a sort of misunderstanding ,I'm not asking to add more guards to karis but add guards at dd1/Jungle.

We will be no more obliged to pvp all time in one single map evryday ,and it may solve your problems of being camped and killed at karis because the curtains on those 2 maps are "safe" so the pvp and camping can be moved to an other map which is more safe and fun.


Message edited by Arthas - Wednesday, 2012-09-05, 10:15 PM
 
EderraDate: Thursday, 2012-09-06, 1:06 AM | Message # 7
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I know but sence were on guards topic ^^


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