Removal of climb hack
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LeBlanc | Date: Sunday, 2012-06-24, 4:27 AM | Message # 1 |
 Private
Group: Users
Messages: 13
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| It blows having someone running up a normally unclimb-able hill before shooting you down, while you cannot shoot back, every time you're chasing someone who gets cornered, nope, they just run over the edge of the map etc...
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Gugi | Date: Saturday, 2012-06-30, 12:03 PM | Message # 2 |
Private
Group: Users
Messages: 8
Status: Offline
| Thats cool bro , it works for everyone so it doesn't matter Its good for D-water cause i don't want to run arround this hills allso... I think this hill climb is chill it doesn't need to be removed... If you can play smart with it it gives you more oppertunitys in pvp...
-Buba here
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Bully | Date: Sunday, 2012-07-01, 2:32 PM | Message # 3 |
 Private
Group: Users
Messages: 5
Status: Offline
| Leblanc remember this server is made for people waiting to get haven back , so i prefer they fix first Haven and then take care of little stuff like this the more u aking GMs to do the less time they cn spend in fixing Haven...
Greetings , Bully
PS: yes im here also because im waiting to get Haven back , never saw a server like Haven before , the greatest of all i ever tryed out ( and believe me i tryed almotst every server out)
dont expect me to do what u want ...i always do what i feel i need to do
Blessed be , ^V^
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FreeShaiya | Date: Monday, 2012-07-02, 5:48 AM | Message # 4 |
Sergeant
Group: Administrators
Messages: 20
Status: Offline
| I put the wall hack in on purpose, and I rather like it. It makes us unique, like shields on Haven. Who hasn't ever wanted to be able to zoom up mountainsides without getting in trouble for it? I also think it adds a new dimension to pvp, since if you're behind someone and chasing UP, they can turn around and hit you, but you can't hit them... kind of a hunter-becomes-hunted turn of play. I like it.
We'll leave it for now and see how it goes over in a semi-long-term study.
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LeBlanc | Date: Thursday, 2012-07-05, 7:01 PM | Message # 5 |
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Group: Users
Messages: 13
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| Quote (FreeShaiya) I put the wall hack in on purpose, and I rather like it. It makes us unique, like shields on Haven. Who hasn't ever wanted to be able to zoom up mountainsides without getting in trouble for it? I also think it adds a new dimension to pvp, since if you're behind someone and chasing UP, they can turn around and hit you, but you can't hit them... kind of a hunter-becomes-hunted turn of play. I like it.
We'll leave it for now and see how it goes over in a semi-long-term study.
completely ruins DD1 & Jungle pvp.. Also, archers/hunters can always kite without ever getting stuck against a wall... An overpowered class just got even stronger - Wicked... Your call, just disapprove with it..
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Tiny | Date: Wednesday, 2012-07-18, 6:24 PM | Message # 6 |
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Messages: 2
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| Quote (LeBlanc) completely ruins DD1 & Jungle pvp.. Also, archers/hunters can always kite without ever getting stuck against a wall... An overpowered class just got even stronger - Wicked... Your call, just disapprove with it..
It isn't that bad it adds a new dimension to the game but I get where you are coming from, it allows people to run away easily from everyone and it reduces the amount of tactics you can use against the other side. However I don't believe the archers and hunters that are more over powered, a smart archer or hunter wouldn't get caught.
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